![]() ![]() Coins are most common, and these can be spent at NPC shops that periodically turn up based on the algorithm. Roguelikes don’t often have good stories, but the one that develops is more than we bargained for.ĩ0’s TV show Finders Keepers gets evoked here, as a large proportion of what you’re doing in Paper Cut Mansion is walking over to furniture and then using the right-stick to search around it, jiggle it about, and find what might be lurking there. You play as Toby, a police detective who has arrived at the mysterious mansion to investigate a spate of missing persons, but soon finds himself in a narrative that has more bizarre twists and spooky happenings than a dozen Twilight Zone episodes. Unlike Betrayal at the House on the Hill, Paper Cut Mansion is a roguelike, which is about as conventional as Paper Cut Mansion gets. Like Betrayal, Paper Cut Mansion often reaches a tipping point where the exploration suddenly turns into survival, with only the faint possibility of succeeding the entire scenario. You are free to open more doors, expanding the level, but at some point you’re going to stumble over events that change things up dramatically. As you open each door, a new room is drawn from a procedurally generated deck and placed on the board. Like that game, you find yourself in the opening room of a vast, spooky mansion. ![]() Paper Cut Mansion reminds us of the board game Betrayal at the House on the Hill, one of the all-time classics. The closest game to Paper Cut Mansion, at least in our experience, isn’t a video game at all. ![]()
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